after adding the point. The problem is that after that line of code/after Render() ALL seed points get those color.
Add 3 Seedpoints and set first red, second blue, third green (using above code). All appear green, because this one was the last "SetProperty" call. When I move first seed point a little bit it becomes (after movement/after releasing mouse) red again which is my wanted color for this seed.
Any idea what I am making wrong? Can I maybe simulate an move interaction to get correct color. I already tried several "StartInteraction" calls on the representation and widget without success.
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