How to scale up a textured 3D object in vtk?

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How to scale up a textured 3D object in vtk?

vinmean
I know how to scale an actor. But when I import a textured obj file using
vtkOBJImporter filter, I am not sure how to scale up or down. Actually I
want to permanently scale up the polydata of the 3D model. Please suggest me
how to ensure even the texture is scaled along with the polydata.



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