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I assume someone out there can give me help to my current VTK problem.
I am developing a 3D game like VTK application and I need to add some kind
of realistic bottom profile representation.
I tried the demReader example which works properly but neclecting some
geodetic aspects. Now I tried the examples for the delaunay2D, which I prefer
because I have a number of profile points.
According to the example I generate a random set of 3D points and but them
into the delaunay filter. When I put the output directly to the mapper it works
fine, but when I try to add vtkWarpScalar and vtkBandedPolyDataContourFilter
according to the demReader example, I receive a error message missing input
and do not see any more profile.
Can anyone give my help why I cannot put the result of a delaunay triangulation
as input to a vtkBandedPolyDataContourFilter and what to do instead.
Thanks in advance
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